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Fintastic Sea Dev. Diary: How Marine Biology Shaped Our Board Game
Theme vs Mechanic Designing a board game is far more than writing rules—it’s about creating a living system that feels intuitive, immersive, and meaningful. In this first Design Diary , we take you behind the scenes of how Fintastic Sea was created and how real marine biology directly shaped its mechanics, balance, and player decisions . Although the game is already finished and available, its development took tons of iteration, testing, stress, redesigns, and discoveries. W

Pektis Studio
Nov 27, 20253 min read


Fintastic Sea Cards Clarification
Underwater As fulfillment of Finatstic Sea has begun and some of you have already received your game, we want to share an important note about the cards. Some people noticed a small discrepancy in the rulebook regarding card quantities: The rulebook states: 24 Secret Fish cards → 4 copies each of: Manta, Flatfish, Hermit Crab, Salmon, Starfish, Turtle 6 Special Fish cards → 1 copy each: Octopus, Jellyfish, Seahorse, Eel, Flying Fish, Coral During the campaign we unlocked

Pektis Studio
Oct 29, 20252 min read


Pixel War Challenge — Can We Guess Our Own Game?
Pixel War Today, we’ve got something fun for you — a Wanderlust-themed challenge we’re calling the Pixel War ! We wanted to showcase the beautiful city illustrations from our board game Wanderlust: Discover the World , and what better way than turning them into a guessing game? So here’s what happened:We asked René to pick out some of the art from the game and pixelate them beyond recognition. Then Julian and I had to guess which city each pixelated image was supposed to

Pektis Studio
Oct 19, 20251 min read


Unboxing Fintastic Sea — Our Ocean Adventure Begins!
Let us unbox Fintastic Sea The Wait Is Almost Over! We can finally say it — Fintastic Sea is real, printed, packed, and ready to swim...

Pektis Studio
Oct 9, 20251 min read


Teaching Wanderlust the Right Way
How to teach Wanderlust Preparing for SPIEL ‘25 With SPIEL ‘25 just around the corner, our team — and our amazing Pektis helpers — have...

Pektis Studio
Oct 5, 20252 min read


Pre-order your copy of Wanderlust: Discover the world
It has been a month since our Kickstarter campaign finished. While we are still preparing the pledge manager to send out to our backers,...

Pektis Studio
May 4, 20231 min read


Kickstarter Pre-Lauch Link
We want to start the year 2023 right! Finally, we can proudly announce that the Kickstarter Pre-Lauch page of WANDERLUST is ready!!! For...

Pektis Studio
Jan 9, 20231 min read


Wanderlust: Developer Diary 4: Development of the Map
I (Julian) started developing Wanderlust around three years ago. At that time every one of us three began with their own game which...

Pektis Studio
Dec 3, 20222 min read


Wanderlust at Tabletop Simulator
Wanderlust is now also available for playtesting at TTS!!! The link to the Steam Workshop Site is https://steamcommunity.com/sharedfiles/...

Pektis Studio
Oct 15, 20221 min read
Wanderlust: Developer Diary 3: Prototype and Tabletop-Simulator
After a break from the diaries, we finally finished most of our art!!! Echo did a great job by drawing all of our destinations. Mahmoud...

Pektis Studio
Jun 12, 20221 min read
Wanderlust: Developer Diary 2 - The heart is growing
After many big steps in the development of wanderlust - which I forgot to document (Sry xP) we are almost at the point where the art of...

Pektis Studio
Nov 8, 20211 min read


Pektis at Essen Spiel´21
This year is the first time we visit Essen Spiel as Pektis. We left very early from Frankfurt to have enough time to see as much as...

Pektis Studio
Oct 16, 20211 min read


Infectious: Dev. Diary 2
Update of Player Board After the internal play test I realized that the mutation chain is just way too long to reach all mutations at the...

Pektis Studio
Aug 22, 20211 min read


Scraps: Game Dev. Diary 2 – First Playtest(s)
THE FIRST PROTOTYPE: After developing the initial concept and idea a bit more, it was time to make the first prototype of the game to try...

Pektis Studio
Aug 1, 20212 min read
Wanderlust: Developer Diary 1
Who doesn’t like to travel? I definitely do. Actually, I mostly play Euro- and Wargames, therefore, I obviously wanted to develop one of...

Pektis Studio
Aug 1, 20211 min read


Infectious: Dev. Diary 1
Dang dang dang! Now allow us to introduce our third game in the cooking: INFECTIOUS Since this game is still in the middle of development...

Pektis Studio
Jul 31, 20211 min read


Scraps: Game Dev. Diary 1 – Idea and Concept
Welcome to SCRAPSVILLE! Scraps is a fun game medium-weight game about putting together different scraps to create robots, competing in...

Pektis Studio
Jul 26, 20212 min read
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