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Fintastic Sea Dev. Diary: How Marine Biology Shaped Our Board Game
Theme vs Mechanic Designing a board game is far more than writing rules—it’s about creating a living system that feels intuitive, immersive, and meaningful. In this first Design Diary , we take you behind the scenes of how Fintastic Sea was created and how real marine biology directly shaped its mechanics, balance, and player decisions . Although the game is already finished and available, its development took tons of iteration, testing, stress, redesigns, and discoveries. W

Pektis Studio
7 days ago3 min read


Wanderlust: Developer Diary 4: Development of the Map
I (Julian) started developing Wanderlust around three years ago. At that time every one of us three began with their own game which...

Pektis Studio
Dec 3, 20222 min read
Wanderlust: Developer Diary 3: Prototype and Tabletop-Simulator
After a break from the diaries, we finally finished most of our art!!! Echo did a great job by drawing all of our destinations. Mahmoud...

Pektis Studio
Jun 12, 20221 min read
Wanderlust: Developer Diary 2 - The heart is growing
After many big steps in the development of wanderlust - which I forgot to document (Sry xP) we are almost at the point where the art of...

Pektis Studio
Nov 8, 20211 min read


Infectious: Dev. Diary 2
Update of Player Board After the internal play test I realized that the mutation chain is just way too long to reach all mutations at the...

Pektis Studio
Aug 22, 20211 min read


Scraps: Game Dev. Diary 2 – First Playtest(s)
THE FIRST PROTOTYPE: After developing the initial concept and idea a bit more, it was time to make the first prototype of the game to try...

Pektis Studio
Aug 1, 20212 min read
Wanderlust: Developer Diary 1
Who doesn’t like to travel? I definitely do. Actually, I mostly play Euro- and Wargames, therefore, I obviously wanted to develop one of...

Pektis Studio
Aug 1, 20211 min read


Infectious: Dev. Diary 1
Dang dang dang! Now allow us to introduce our third game in the cooking: INFECTIOUS Since this game is still in the middle of development...

Pektis Studio
Jul 31, 20211 min read


Scraps: Game Dev. Diary 1 – Idea and Concept
Welcome to SCRAPSVILLE! Scraps is a fun game medium-weight game about putting together different scraps to create robots, competing in...

Pektis Studio
Jul 26, 20212 min read
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