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Pektis Studio
May 4, 20231 min read
Pre-order your copy of Wanderlust: Discover the world
It has been a month since our Kickstarter campaign finished. While we are still preparing the pledge manager to send out to our backers,...
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Pektis Studio
Mar 26, 20232 min read
We did it!!!!
We are still in shock! Wow, what a wild ride full with up and downs! But we are thrilled to announce that our Kickstarter campaign for...
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Pektis Studio
Feb 8, 20231 min read
Feb 28. Kickstarter!!!!
This is an exciting update you all have been waiting for!!!! WE HAVE A DATE!!! Mark your calendars, tell your friends and neighbors, bark...
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Pektis Studio
Jan 15, 20232 min read
Wanderlust: Developer Diary 5: Meeple design
Today we are going to talk about our meeple design. None of us actually made meeple designs before, so here is just our draft of how we...
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Pektis Studio
Jan 9, 20231 min read
Kickstarter Pre-Lauch Link
We want to start the year 2023 right! Finally, we can proudly announce that the Kickstarter Pre-Lauch page of WANDERLUST is ready!!! For...
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Pektis Studio
Dec 3, 20222 min read
Wanderlust: Developer Diary 4: Development of the Map
I (Julian) started developing Wanderlust around three years ago. At that time every one of us three began with their own game which...
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Pektis Studio
Oct 15, 20221 min read
Wanderlust at Tabletop Simulator
Wanderlust is now also available for playtesting at TTS!!! The link to the Steam Workshop Site is https://steamcommunity.com/sharedfiles/...
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Pektis Studio
Jun 12, 20221 min read
Wanderlust: Developer Diary 3: Prototype and Tabletop-Simulator
After a break from the diaries, we finally finished most of our art!!! Echo did a great job by drawing all of our destinations. Mahmoud...
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Pektis Studio
Nov 8, 20211 min read
Wanderlust: Developer Diary 2 - The heart is growing
After many big steps in the development of wanderlust - which I forgot to document (Sry xP) we are almost at the point where the art of...
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Pektis Studio
Aug 1, 20211 min read
Wanderlust: Developer Diary 1
Who doesn’t like to travel? I definitely do. Actually, I mostly play Euro- and Wargames, therefore, I obviously wanted to develop one of...
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